ProprietaryWindow ManagerMac54 alternatives to VEEER VEEER was built with maximizing your workflow speed in mind - which makes it an essential designer & developer productivity tool.Suggest and vote on featuresTuck FeaturesHide appsSnap windowsWindow docking 4VEEERIs this a good alternative? Yes NoCopy a direct link to this comment to your clipboard Paid ProprietaryMac69 alternatives to Tuck Tuck is a handy menu bar application that allows you to quickly and simply clear multi-window clutter by hiding windows under your screen edges.Easy Move+Resize has no features, suggest some! 1TuckIs this a good alternative? Yes NoCopy a direct link to this comment to your clipboard Paid Open SourceWindow ManagerMac51 alternatives to Easy Move+Resize Easy Move+Resize is based on behavior found in many X11/Linux window managers, adding easy modifier key + mouse drag move and resize to OS X.Cinch has no features, suggest some! 2Easy Move+ResizeIs this a good alternative? Yes NoCopy a direct link to this comment to your clipboard Free ![]() ![]() Cinching to the left or right edges of the screen will resize the window to fill exactly half the screen, allowing you to easily. ProprietaryWindow ManagerMac55 alternatives to Cinch Cinch is Aero Snap for Macs- it offers simple, mouse-driven window management by defining the left, right, and top edges of your screen as hot zones.ProprietaryWindow ManagerWindows81 alternatives to MoveInactiveWin Sometimes a lot of deskop clutter can hide a window (eg, open file, programs, files-explorer, dialogs) Suggest and vote on featuresMoveInactiveWin FeaturesWindow organizer 24CinchIs this a good alternative? Yes NoCopy a direct link to this comment to your clipboard Paid. ![]() Suggest and vote on featuresBetterSnapTool Features Support for Multiple MonitorsBetterSnapTool supports the use of multiple displays.Snap windows 4MoveInactiveWinIs this a good alternative? Yes NoCopy a direct link to this comment to your clipboard Free
0 Comments
![]() If you already own the PS4™ version of this game, you can get the PS5™ digital version at no extra cost and you do not need to purchase this product. Cross-Platform/Cross-Gen Compatibility".All Stages, Stage Fatalities, Brutalities, Iconic Fatalities & Friendships.Every mode including Towers of Time, Krypt, Tutorial, Online, Klassic Towers & more.Includes all previous guest fighters: Terminator, Joker, Spawn & RoboCop.Thousands of skins, weapons & gear for an unprecedented level of fighter customization.Play as the komplete 37-character roster including newly added fighters Mileena, Rain & Rambo.Experience 2 robust, critically acclaimed Story Campaigns from MK11 & MK11: Aftermath.Includes Mortal Kombat 11, Kombat Pack 1, Aftermath Expansion & Kombat Pack 2. ![]() You'll be so close to the fight, you can feel it! ![]() Mortal Kombat 11 showcases every amusing friendship, gory fatality and soul-crushing fatal blow like never before. MK11 Ultimate features the komplete 37-character roster, including new additions Rain, Mileena & Rambo. Friendships are tested, and new alliances forged, in the battle to save all of existence. The definitive MK11 experience! Take control of Earthrealm's protectors in the game's TWO critically acclaimed, time-bending Story Campaigns as they race to stop Kronika from rewinding time and rebooting history. This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game. ![]() However, I also show that instilling class-consciousness in freeters is itself a complex process full of resistances, negotiations, contradictions and even rejections. Through the descriptions presented in my ethnographic chapters on these union groups, I argue that the loss of place for young irregular workers is contributing to the re-articulation of class politics and protest in post-industrial Japan. This dissertation explores some of the strategies the union movements use in attempting to cultivate class-consciousness amongst freeters and other young irregular workers that feel disaffected by the limiting circumstances of the employment system and seek to confront and change their working condition. Drawing upon twenty months of participant observation research with four union movements attempting to organize freeters and other young irregularly employed youth, I look at how these groups attempt to politically mobilize freeters. This dissertation approaches some of these sites of freeter protest ethnographically. Within the last decade, some freeters have begun to protest against jobs that many see as exploitative and as demanding as full-time positions without the added benefits and security. However, many freeters are finding this “temporary” state difficult to move beyond. Ideally, working as a freeter is a temporary period to be replaced by full-time employment. ![]() Within Japan’s protracted economic downturn, freeters have become a complex symbol that at times are blamed, other times pitied and sometimes even celebrated for structuring their lives around jobs that are unstable, but also less demanding and potentially freeing. The subject of my dissertation is Japanese freeters, youth who work part-time or move from job to job. Yellow pads equip the player with offensive weaponry that can be used to destroy other racers whereas green pads provide defensive weapons such as mines, shields, and speed boosts. ĭuring races, numerous weapons may be picked up by flying the vehicle over coloured weapon pads. Agility ships are similar to rally cars and have extra manoeuvrability and handling fighter ships are heavily armoured craft that sacrifice speed for combat power. Speed ships are lightweight, Formula 1-like vehicles that emphasise acceleration and momentum, and are primarily used for speed-oriented races such as time trials. The game includes four types of ships: speed ships, agility ships, fighters, and prototypes. The single-player game progresses through the first three years of the Anti-Gravity Racing Championships (AGRC) in 2048, 2049, and 2050. It is set primarily in 2048 and is a prequel to the first instalment of the Wipeout series dedicated race tracks have not yet been built, and races are held on city streets. Wipeout 2048 is a racing game in which players pilot anti-gravity ships through a variety of scenarios. Gameplay įrom left to right clockwise, the interface displays the lap and time, current position, number of experience points, speedometer, shield strength and current weapon. The game, together with Wipeout HD and its Fury expansion, was remastered for PlayStation 4 and released as Wipeout Omega Collection in 2017. It received mainly positive reviews critics said its graphics and visuals showcased the power of the then-new PlayStation Vita but criticised its long loading times and other technical problems. Wipeout 2048 preserves some technical aspects of its predecessor game Wipeout HD, including downloadable content (DLC), online multiplayer mode, and cross-platform play with PlayStation 3 owners running Wipeout HD. Some of their suggestions, including the addition of a rear touchscreen and two separate joysticks, were added to the Vita. During development, Studio Liverpool staff sent feedback about aspects that could affect the Vita design to Sony. The game was designed as a testbed for the PlayStation Vita. Wipeout 2048 is a prequel to the first game in the series and is set in the years 2048, 2049, and 2050. It is the ninth instalment of the Wipeout series and the last game to be developed by Studio Liverpool before its closure in August 2012. It was a launch game for the Sony PlayStation Vita hand-held console, released worldwide in 2012. It was developed by Studio Liverpool and published by Sony Computer Entertainment. Flame Guru Ghallian (a rare fire character)Ĭontent is updated as of 22nd October 2012.Wipeout 2048 is a racing game in which players pilot anti-gravity ships around futuristic race tracks.Dragon Rider (a rare character affixed to no element).Commander Isshin Nagira (a rare wood character).Child of Yorga (a rare, sacred character affixed to no element).Chief Ianna Reed (an ultra rare wood character from the Noble race).Lotus Queen (a common water character from the Plant race).Yorga's Prayer (an ultra common but handy spell).Child of Sanavaan (a rare undead earth character).Summoner Mesmer (an ultra rare water warlord).Lizard Shaman Novice (an ultra common fire lizard).Magical Interdiction (a powerful ultra rare spell).Hanzo the Leader (an ultra rare character from the Betrayer race).Child of Okunada (a rare water character of the Merfolk race).The Number of the Beast (Original Version).Megamix Pack includes random stuff found on the web. LittleBigMods Pack includes various levels and costumes from the now-defunct LittleBigMods boards. Magic Academy Uniform Set (Armor recipe).Dokodemoissyo Shield Set (Armor recipe). ![]() Country Musicians Uniform (Armor recipe).Clothes From A Different World (Armor recipe).If you have a DLC we don't or have DLC INFO we miss and want to share it, please contact us. Lorath for buying tons of EU DLC, collecting it and sharing them.Malckyor for Uploading and sharing DLC with me to put it here.Some games you'll need to progress or even finish before the DLC becomes available.For most games copy the DLC folder on the GAME folder but for some it needs to be placed on the SAVEDATA folder, always check the readme for details.Usually same DLC will work for all regions of the game provided you change the DLC folder to match your game ID (without dashes "-").First make sure you understand how to use the DLC files following the guide linked below: Tutorial: How to use DLC This list is the biggest and most complete list of Playstation Portable Games with Downloadable content on the web.The DLC can be used in both PSP Consoles and PPSSPP emulator. These are Direct Download links for Sony PlayStation Portable Downloadable Content / PSP DLC. It doesn’t have many in-level music tracks (only about 9 minutes in total), so in order to not get bored it helps to load a playlist in another application. One downside of keyboard controls is that moving diagonally with the keys doesn’t really work, so I was restricted to vertical and horizontal movement. I was able to switch to the (remappable) keyboard controls, though it took longer to get from one place to another. Each puzzle has different-sized squares, so I couldn’t use mouse increments. Paint It Back, created by Casual Labs, can be played with the mouse or the cursor keys. It does get quite challenging, and it rewards you for how well you’ve done in a given level for full marks you can only afford 1 mistake per puzzle. There are only 36 levels, but because none of them carve out memorable shapes nor preview previous solutions, I find it easy to not-remember what a given puzzle is going to look like, making it very replayable. ![]() If you try clearing a square that shouldn’t be cleared, it corrects you, and counts it as a mistake. Sometimes it needs you to make use of the grey number near the bottom, which counts how many more squares need to be removed. Sometimes it leaves out some row/column numbers.Ĥ. Sometimes it gives you the total number of marked squares in a row/column, saying only that they have more than one grouping.ģ. Sometimes it refers to connected sets of squares in the middle of the grid.Ģ. It does add a few extra variants to the nonogram style:ġ. You can choose to have it with a white background or a black background. It has calming music and some interesting colors for the levels. The squares in each puzzle are always the same size, so only one set of mouse increments is needed, although the level selection screen has slightly larger squares. SquareCells, created by Matthew Brown, is entirely mouse-based, which allows for much faster movement, and makes diagonal movement easy to implement. The rest of this article covers the logistics and difficulties of the three games mentioned, which would mostly apply to all players. This means that on an off-day you may find the larger puzzles are unsolvable. The biggest source of stress is that when you have unwittingly made a mistake: this alters all the calculations you make after that, leading to a wrong solution with little indication as to what the right one is. However, once you know the necessary number you can accurately move that number of squares by speaking the commands, instead of moving the cursor along counting one square at a time like most players have to.Īll these games involve an escalating mental load, with puzzles taking much more time as they get larger. The gameplay does involve some mental arithmetic when it comes to counting where a given square or set of squares should be. ![]() When restricted to using the keyboard (which is slower), these commands move the selected square along a row/column by the stated number of squares:Īlso needed are commands for holding down the appropriate mouse/keyboard button in order to mark several consecutive squares as definitely being part of the pattern, or definitely not being part of it. These command sets can be used for efficiently moving the mouse by fixed horizontal/vertical/diagonal increments on a grid: But the puzzle solving is much slower with voice recognition, requiring remembering whether or not you’re holding down the button for marking/clearing, and it’s more difficult to move from one grid point to another.įor navigating these grids, I made a set of commands of the form “ ”, where the direction is up/down/left/right or a diagonal, and the number goes from 1 to 30 (I also include “ ” so I can say them either way round). Moving the mouse manually makes it very easy to colour in whole lines and clear whole sections and so on, efficiently solving the puzzle. This means not having to worry about those numbers anymore, and helps motivate by showing how far you are through a puzzle. These games generally grey-out the row/column numbers which have already been filled in and accounted for (meaning that you’ve put together the right-sized groupings that correspond to the grey numbers). Such games on computer are always playable with the mouse, and sometimes with the cursor keys. The puzzle is then to analyse the numbers and figure out which squares should be marked, and which ones should remain blank. ![]() Looking at a specific row/column, the sequence of numbers tells you the lengths of groupings of squares in that row/column which need to be filled in, with at least one blank space between each grouping. ![]() These games involve a grid of squares, and sequences of numbers lined up with each row and column of squares. SquareCells, Paint It Back, and Pictopix are “Nonogram”-style games (also known as Picross, Griddlers, and Hanjie). |